Anarch----A rebel among the Kindred, one with no repect for the elders. Most fledglings are automatically assumed to be anarchs by the elders, and are despised as products of the 20th century.
Barrens,the-----The areas of a city devoid of life- graveyards, abandoned buildings and parks.
Becoming,the-----The moment one becomes a vampire;the metamorphosis from mortal to Kindred. Also called the Change.
Book of Nod-----The "sacred book of the Kindred, tracing the races origins and early history. believed by most kindred to be true accounts of caine. It has never been published in its entirety, although fragments are known to exist in various languages.
Beast,the-----The drives and urges which prompt a vampire to become entirely a monster, forsaking all Humanity. Vide Man infra.
Blood-----The vampires heritage. That which makes a vampire a vampire, or simply the actual blood of the vampire.
Blood Kindred-----The relationship between vampires of the same lineage and clan. The idea is much the same among mortals, only the means of transmission are different.
Blood Oath-----The most potent bond which can exist between vampires; the recieving of blood in an acknowledgement of mastery. This grants a mystical power over the one who is bound. Vide Blood Bond infra.
Brood-----A group of vampires gathered around a leader (usually their sire). A brood may in time become a clan (qv).
Caitiff-----A vampire with no clan; frequently used in a derogatory fashion. To be clanless is not a virtue among the kindred.
Camarilla, the----- A global sect of vampires in which all Kindred may hold membership. Its rule is far from absolute, and it serves as a debating chamber more than a government.
Childe----- A derogatory term for a young, inexperienced, or foolish vampire. The plural form is Childer.
Clan----- A group of vampires who share certain mystic and physical charecteristics. Vide lineage, bloodline.
Diablerie----- The canibalistic behavior common among some Kindred, involving the consumption of the blood of another vampire. The elders do so out of need, whereas the anarchs do so out of desire for power.
Domain----- The fiefdom claimed by a vampire, most often a prince. Invariably a city.
Elder----- A vampire who is 300 years of age or older. Elders consider themselves the most powerful Kindred, and usually engage in their own Jyhad( political, social machinations).
Elysium----- The name given for the places where the elders meet and gather, commonly operas, theaters, or other public places of high culture.
Embrace, the ----- The act of transforming a mortal into a vampire by draining the mortal's blood and replacing it with a small amount of the vampire's own blood.
Fledgling ----- A young, newly created vampire. Vide Neonate, Whelp.
Generation ----- The number of steps between a vampire and the creator of a specific vampiric line. Caine's Get were the second generation created on this planet, their brood the third and so on.
Gehenna ----- The end of the Third Cycle; the impending Armageddon when the Antediluvians shall awaken and suposedly devour all vampires.
Ghoul ----- A servent created by allowing a mortal to drink Kindred blood without the draining that would give rise to a Progeny.
Haven ----- The home of a vampire or the place where it would sleep during the day. If it sleeps during the day?
Hunger, the ----- As with mortals and other animals, the drive to feed. For vampires, though, it is much more intense, and takes the place of every other drive, urge, and pleasure.
Inconnu ----- A sect of vampires, mostly Methuselahs who have removed themselves from both mortal and Kindred affairs. They state that they have nothing to do with the Jyhad.
Jyhad, the-----The secret war being waged between the few surviving vampires of the third generation, using younger vampires as pawns. Also used to describe any sort of conflict or warfare between vampires.
Kindred----- A vampire. Many elders consider even this term to be vulgar, and pr
Kiss----- To take the blood of a mortal, or the act of taking blood in general.
Lupine----- A werewolf, the mortal enemy of the vampires.
Lush----- A vampire who habitually feeds upon prey who are under the influence of drink or drugs in order to experience the sensations therof. Vide Head.
Life, the----- A euphemistic term for mortal blood taken as sustanance. Many Kindred regard the term as affected and prissy.
Man, the----- The element of humanity which remains in a vampire, and which strives against the base urgings of the beast (qv).
Masqurade, the----- The effort begun after the great wars to hide the Kindred society from the mortal world. A policy reafirmed after the time of the Inquisition.
Prince----- A vampire who has established a claim to rulership over a city, and is able to support that claim Nil Disputandum. A prince often has a brood (qv) to aid him. The femanine form is still prince.
Riddle, the----- The essential dilemma of a vampire's existance - to prevent the occurence of greater attrocities, one must commit evil deeds of a lesser nature. The proverb is: monsters we are lest monsters we become.
Rogue----- A vampire who feeds upon other vampires, either out of need or perversion. Vide Diablerie.
Sabbat, the----- A sect of vampires controlling much of eastern North America. They are violent and bestial, reveling in needles cruelty.
Sect----- General name for one of the three primary groups among the Kindred - The Camarilla, Sabbat, or Inconnu.
Sire----- The parent - creator of a vampire, used both as the female and male form.
Vessel----- A potential or past source of blood; typically a human.
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